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Usually ships in 1-2 business days | | | | | | A thousand years ago, Saruin was imprisoned. Now the barriers are weakening and his foreboding shadow threatens to envelop the world of Mardias once again. Who will rid the world of Saruin's scourge? The player must decide. Occupying a prominent place in the story, a mysterious minstrel sometimes guides your party to adventure, shields it from adversity, and occassionally forces grave choices upon you. | | | |
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| | Product Details | | Product Length: | 7.5 inches | | Product Width: | 5.5 inches | | Product Height: | 0.5 inches | | Product Weight: | 0.44 pounds | | Package Length: | 7.5 inches | | Package Width: | 5.4 inches | | Package Height: | 0.5 inches | | Package Weight: | 0.35 pounds | | Release Date: | September 08, 2006 | | Average Customer Rating: | based on 14 reviews |
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| | Game Information | | Platform: | PlayStation2 | | Media: | CD | | Item Quantity: | 1 |
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| | Features | Free-roaming scenario system - Romancing SaGa brings back the free-roaming scenario system, allowing for the ultimate in open-ended adventuringEight playable characters, with each player pursuing their own subplots and storiesLearn multiple weapon skills and various combination techniques and magic spells, with the open-ended battle systemAll characters abd background rendered in vivid 3D graphics, to make Mardias a truly enjoyable place to explorePowerful, stirring background music by composer Kenji Ito, produced by Masayoshi Yamazaki
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| | Customer Reviews | Average Customer Review: Write an online review and share your thoughts with other customers.
SNES Remake - Fourth SaGa game released in the US Jul 22, 2010 Well this game has been released for quite some time, but there is no harm in going back and reviewing it. For those unfamiliar, Romancing SaGa for the PS2 is a remake of the same title for the Super Famicom. Character designs have changed, along with some of the plot, but overall the game stays true to the original.
Now I always look at these games as "off the beaten path" of the normal RPG gamer. Depending on what years you were born, you were used to a certain style of RPGs. Not completely linear, but still nudging in the direction you need to go so not to confuse you. Well Romancing SaGa isn't that kind of game, and that is not unentirely a bad thing. Like most games from the SaGa series you are given control of eight characters, all with different backstories, abilities, weapons, etc.
Gameplay:: When starting, your given a basic start for the storyline, and then given free reign over what YOU want to do. A lot of the early story is made up of quests and hearing "rumors" from other characters. Building your characters through battles, in which the mobs are on the screen, a nice alternative to random battles. A unique stape of the SaGa series is learning ablities through "sparking". When fighting aganist mobs of higher difficulty or just sometimes quite random, while attacking your character will have a lightbulb appear over there head and attack with a new skill. Based upon the weapon you are holding at the time, will determine which skill you will learn. When considering that every character can equip every weapon, this leads to customizing your characters in whatever fashion you desire. Though each character will have stats higher in certain areas, hinting at which roles they should have.
Music:: If you are a long time fan of the SaGa, then you should feel right at home. The original SNES soundtrack is completely arranged by series composer Kenji Ito. Expect the normal upbeat battle themes, soft melodys while in town and thumping beats while in dungeons from time to ime.
Controls:: My big gripe with this game is you have no control of the camera. It moves with you were you go and pans out when in the larger areas. Sometimes this can be a little frustrating in smaller areas and corridors. This can cause mobs to sneak up on you due to the fact you can't see them around a corner or rock.
Rating:: I give it a 4/5. I was first exposed to SaGa through SaGa Frontier and Final Fantasy Legends for the gameboy, so for me this game wasn't too different. If you want to break away from the normal run of the mill RPGs out there, then I would recommend this for you. Like all games, I would recommend putting in some time before you pass judgement on it. Like a wine, this is a game enjoyed after some time.
1 of 1 found the following review helpful:
A bit Stiff Dec 02, 2009 The game has qualities in it that if it had been put on the Playstation instead of the Playstation 2 it would have been a much better title. Mind you the content is huge but many things draw away from the game as a whole. Monsters tend to get stronger in the area based on your level, and many kinds of monsters don't tend to scale well to your growth level so many first time battles are a struggle to an annoyance til you learn to defeat them. So as a whole because each and every fight could require timing and observation of your skills and the enemy's to know the best way to defeat them it's pretty hard. Also because your weapons can take wear and tear it's a bit hard to stay out on the fields for long. The game as a whole is not bad and if you feel the need to see it to the end you might enjoy it a lot. But it will be an up hill struggle all the way based on general impressions. The gear being damaged or weakened on use seems to lean in some ways cast limits that are a reminded to games like the original Final Fantasy. So in many ways this game does a good job of using old school style tactics and suggesting new ways to implement them but the time played vs the pay off seems kinda sluggish as a whole.
1 of 4 found the following review helpful:
WOW ... SUPER GAME! Jul 25, 2008 Thanks for such great service. Item was well packed and shipped quickly. I will be back!
1 of 6 found the following review helpful:
bad rpg May 29, 2008 I don't like this game chiefly because the music sucks. On top of that, the story is not very dynamic. I hate slow movements and boring conversations. :(
2 of 2 found the following review helpful:
Remake of a Classic Jan 19, 2008 This review was written by my son, James Shea
A remake of the 1983 Square RPG classic, "Romancing SaGa" for the PS2 attempts to recreate the old-timey charms and deliver them in a new graphic system. While many of the game's story segments seem cliche now, since this is a remake of such an old game these can be forgiven.
The game takes place in Mardias, a mystical world. Long ago, a battle raged between the dark gods and the light gods. The light gods gave 8 "fatestones" to heroes, who then died in battle defeating the dark gods. Now those dark gods have risen again, and 8 new heroes must rise up. The player (who enters his name and gender) must lead the 8 heroes through battle; during the course of their stories, the heroes' paths intersect, and the final chapter is the united group fighting against the dark gods and their avatars.
The 8 characters come from 8 different parts of the globe. Albert is a young knight with a naive viewpoint. Jamil is a vagrant accustomed to stealing. Claudia is a ranger in the deep woods. Aisha is a nomadic herbologist for her tribe. Hawke is a famed pirate. Sif is a powerfully built barbarian warrior woman. Gray is an amoral adventurer who desires freedom above all else. Barbara is a traveling dancer. These 8 characters are drastically different in terms of their abilities, their viewpoints, and their adventures. Because the characters are not united until late in the game, the characters also have their own companions, ranging from story characters to mercenaries recruited in taverns to secret characters that must be unlocked by doing quests. These companions also have their own ability sets.
The gameplay is of an RPG style. There are some magical elements, but these vary depending on the character. Certain characters are better with certain weapons, and can learn a wider variety of moves with those weapons. Picking the right people for the right job is an important part of the game. Because it is based on such an old system, it is only expected that it would take this relatively simple path.
The designs are, stylistically, incredibly neat, but the big-heads/small-bodies mismatch of proportions (seen also in Final Fantasy IX, but it was a little more cartoony there) throws it off. The costumes and character designs are very well done, with unique styles for each civilization (more than just "these guys are European", for example), but the characters themselves look sort of weird because of their mismatched proportions. The music is pretty good for an RPG of this type. For the most part, it is well-composed. The voice acting, especially on the part of the Minstrel who tells the story, is also surprisingly good.
Despite the drawbacks of remaking such an old game, Romancing SaGa for the PS2 has managed to pull it off pretty well. Even though elements like the story and gameplay are now cliche, the remake manages to do a decent job of bringing that spirit into more recent terms.
Rating: 7/10.
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