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44 of 45 found the following review helpful:
22 year old reviewer. May 24, 2001
By Lance Hegefeld It's about time a great game to the PS2. Yes, I know there have been some good games coming in slowly but this is one that want have you saying.."It's over....just like that." Ex. Onimusha and ZOE. Both pretty good, both pretty short. Okay, on to Red Faction. First thing I noticed.... well the graphics weren't what I was expecting. I was expecting Half-Life PC. Anyway, once you get into this game and explore a little, you come to find the graphics to be very well done, especially the textures. If you have the game be sure to look down at the ground..close up. Don't mistake me..this isn't Metal Gear Solid 2. But that's okay because a game like this you need depth and gameplay. Both of those make a bigger hole in the wall than you can even think of blating. Yes, the Geo-Mod is very, very cool. Depth.... you actually feel part of this world. It's a movie and you're the lead role. Plus some 60 levels. This game is huge and their is always something new to try. Instead of just shooting enemies, get into vehicles to run em' down. Hell, take over a gun turret and mow 'em down. Blast a hole in the bridge by an unsuspecting guard and watch him fall. The environment is very interactive. The bottom line.....if you want a game you can spend time with, explore and not get bored of....Buy Red Faction. Onto gameplay...Okay, this is where I thought it would fall apart. Me, I'm used to having a mouse and keyboard to be my eyes and feet. Okay, can't do that here unless the usb keyboard and mouse work...haven't heard. But that's okay, The control is tight and the game moves at constant frame-rate. The load times are short and the save times are shorter. The games' multiplayer feature is good if you want to shoot up on some friends or some bots. Though, this is designed to be a single player game...and if you're like me....that's the one you'll be playing. Alright that's about it. RED FACTION is a great all-around game. No other game out there now comes close. So proud PS 2 owners....go do yourself a favor. Pick this one up and join the revolution.
15 of 16 found the following review helpful:
Oh, yeah... May 24, 2001
By Dustin Robert Frankel When I first played this game I thought it would be another of those FPS who have great ideas, but really stink. I was so surprised. Everything looks realistic. The guns are sweet, the graphics are great, the sound is awsome, and, the best part, you can blow right through walls. Don't have a keycard? Just blast a hole in the wall and you have just done the soon-to-be-famous technique, wall-be-gone! You can destroy bridges, pilot vehicals, and snipe victoms from a distance. Is there a big tank coming your way? Just pop a hole in the ground and down it goes! This is defenitly a must buy. ---Realistic Blood--- ---Realistic Violence--- Mature users recommended
11 of 11 found the following review helpful:
Not Quite a Killer App... But Close Jun 05, 2001
By Curt Whitacre
"Curt Whitacre"
Now THIS is more like it. PS2 games of late have been plagued by the curse of brevity. After a string of INCREDIBLY short games, such as Onimusha, ZOE, Crazy Taxi, and Starfigher, PS2 owners finally have a reason to use their memory cards. Red Faction goes a long way towards remedying the "beaten in one sitting" trend with a long storyline full of twists, turns, and a huge variety of environments to explore. What starts out as a revolution in the mines of mars eventually sees you raiding Ultor's corporate offices, piloting submarines, fighting HUGE mutant worms, sneaking aboard a space ship, and blowing up a huge space-station. And that's not even the game's brutal, down in the trenches, finale! Red Faction is a long game and, just when you think it's going to end, you're surprised by yet another twist in the plot. It's also a fun game and, with the inclusion of a variety of vehicles and the "Geo-Mod" technology, a fairly innovative one. Speaking of which, a lot has been made about the Geo Mod technology. While it is very rewarding to blow the bridge out of personel transports and take out guard towers at their foundations, Red Faction hardly capitalizes the possibilities of being able to alter the environment. The "revolution" has also been a major tag line for this game. While that is all well and good for the storyline, don't expect any of the other members of Red Faction to help you (ala the martians in "Perfect Dark"). Your fellow rebels are really nothing more than cannon fodder, pretty much dying without fail seconds after you encounter them. While this isn't a huge problem, a huge battle between your fellow proletarian miners and the brutal security force would have been very cool and was, in fact, expected based on the previews. The multi-player game is also somewhat disappointing, but that's okay. Red Faction replaces the pointlessness of FPS's like Time Splitters with a fairly entertaining story that actually rewards you for continuing on. It's certainly no Goldeneye or Perfect Dark, but it's definately a start for shooters on the PS2.
11 of 11 found the following review helpful:
Release Day Thoughts May 24, 2001 So, I picked it a couple of hours ago and I've been playing it ever since. The story is well done and I like the fact that you can't just shoot everything that moves, as some of the characters are friendly members of the Red Faction. Also, the ability to drive vehicles is a nice touch, although I've only hopped into a couple at this point. I'd spoken with the [gentleman] at ebworld and he said that, when playing the demo, he'd also experienced the framerate drop that others had mentioned-- which was the most negative thing that I'd heard about this title and I was a little worried about it. Fortunately, I have yet to detect a drop, although there's not been more than 4 or 5 characters on screen at any given time and I haven't done the 2 player thing with multiple bots yet. Sure, it's no Timekillers, but the framerate was pretty much the only thing that was great about Timekillers. In fact, Eidos hyped the game with the 60 fps tip, so it should have performed at that rate. So it's onto the aspect of this game that's supposed to set it apart from all others- The Geo-Mod or Geometrical Modification component. And I have to say, it really is sweet and I'd bet that many FPS's will follow Violition's lead in the future. It's a very cool thing to send a rocket into the ceiling above your enemies and watch the rocks rain down and put an end to them. The flipside of this is that you can waste a whole lot of time drilling through a wall in the vehicle only to end up no where, and then have to turn around. But, I suppose that's the price you pay if you don't want to be confined by standard video game logic-- and I think it's worth it. Overall I'd say the graphics are decent, but I have to admit I was hoping for a little more-- at times the textures and detail are lacking, but the gameplay and Violition's other attempts to bring new elements to the FPS make up for it. Bottom Line-- If you like most FPS's you should definitely pick this up, as it does introduce new elements to the genre and it is a lot of fun.
7 of 7 found the following review helpful:
a MUST HAVE for anyone with a ps2 Jun 03, 2001 To start off this is one of the best console fps i've ever played. if you like perfect dark, medal of honor, or anything else in the genre then there's no way you won't like this. To start off the environments, in this case a mine on mars, are beuatifully done. In the mines there is very little light, and the yells of the guards echoe as the come after you. the sound is done perfectly, to the hiss of rockets flying to the crackle as your stepping on glass. one of the best features the geo mod technology, is one of the many things that makes this game awesome. if you shot rockets they make holes in walls, pillars, and the floor or ceiling instead of just exploding making no damage as in quake etc. also you can bypass certain "broken" doors by blowing holes around them. it's great seeing the damage of a huge boss fight on the environment. another cool feature is there are no real "levels" in this game, you can save at any time in during the game and it's never really split up into parts, only short load times between certain areas give some seperation. overall this is one of the best games avialable now for ps2, i would recommend it to anyone. worth the 50 bucks
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