 Best Sellers |  | |  | |  | | | Mega Man X8 | | | | | SKU:
PS2B0002A6COQ | | In Stock | | Availability:
Usually ships in 1-2 business days | | Only 1 left in stock, order soon! | | | | | | Mega Man X 8 adds more depth and variety to this classic gaming series. With Earth in ruins after Sigma's invasion, humanity builds a new kind of reploid to colonize the moon. Sigma has corrupted their DNA and made them turn on humans. You and your teammates head to the moon for outer-space adventure of epic proportions! | | | |
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| | Product Details | | Product Length: | 7.75 inches | | Product Width: | 5.25 inches | | Product Height: | 0.75 inches | | Product Weight: | 0.5 pounds | | Package Length: | 7.5 inches | | Package Width: | 5.3 inches | | Package Height: | 0.6 inches | | Package Weight: | 0.3 pounds | | Release Date: | August 07, 2006 | | Average Customer Rating: | based on 24 reviews |
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| | Game Information | | Platform: | PlayStation2 | | Media: | Video Game | | Item Quantity: | 1 |
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| | Features | Use tag-team strategies by switching between Mega Man, Zero and AxlGrab the weapons from the beaten bosses to add to your arsenalsTake on new abilities with valuable power-up chips or metal from enemiesPlay through over and over, to collect multiple story endings & hidden itemsClassic Mega Man stage design - Finish the stages and sub-quests in any order
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- Good | | | $16.94 This item is eligible for FREE Super Saver Shipping on orders over $25. | Used
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| | Customer Reviews | Average Customer Review: ( 24 customer reviews )
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Most Helpful Customer Reviews
6 of 6 found the following review helpful:
A step up from X7 Sep 28, 2006
By B. Singer
"Korn_Army"
While I do enjoy playing X7, I find myself playing this one more. I think the main reason is X8 doesn't really rely on 3-D all that much. X7 got a little annoying, but the Mavericks were cool. This one, I just find the whole game awesome. Awesome levels, awesome power-ups (I mean come on, you can buy the blade that Sigma uses after beating the game once), awesome Mavericks, and a really cool storyline. Since X7 was the "test-subject" of the new age of Megaman, it had a few flaws. This game noticed those flaws and perfected them. Not at all hard to play, pretty easy controlling makes this game one that you can play over and over again.
7 of 8 found the following review helpful:
Everything X7 should have been Aug 23, 2005
By Adam Bell The world of "Mega Man" is becoming more and more convuluted every day, it seems. Five different alternate timelines and sets of characters is enough to make the mind boggle alone, but the fact that most of those timelines feature at least 5 games to their credit is downright daunting.
That said, X8 is a true reward for true fans--if you've stuck by the Blue Bomber for this long and managed to endure hiccups like X6 and X7, then you're probably a worthy candidate for this game. If not, well, as with most Mega Man games, it's really not going to offer much in the way of newness. The basic formula here hasn't changed since Mega Man 8-bit debut on the NES in 1987--pick a boss, go through his stage, kill said boss, retrieve said boss's special weapon, and use it to kick the crap out of the next boss you pick. It's dressed up in a nicer suit now than when the series first debuted, to be sure, but it's the same thing underneath.
Straight-up platform gaming done right is always, by its very definition, a challenge. Such is the case with this game--even on its Normal mode, the learning curve is fairly steep. On Hard mode, unless you know the boss's patterns from rote, it's nearly impossible to get anywhere.
The developers have added a little bit to the title in terms of replayability by inserting scores of secret items in the levels that you'll have to work very diligently to find, but this doesn't do quite enough to make it a lasting experience. The most fun bit by far is that you can save your clear data from a game that you beat into a new file to play the game over again, but this time with your upgraded weapons and such already intact. It's a big help when you start into a game on Hard mode.
The voice acting is actually quite good this time around also. Seems as if Capcom has finally settled on X, Zero, and Axl's voices being fairly teenage in nature--in fact, the only really grating voice in the game is that of one of the new "navigators" (a support character who gives you tips throughout the level).
So the overall point, I guess, is don't pick this up unless you like an old-school challenge. You will, most likely, die. A lot.
9 of 11 found the following review helpful:
Same formula with some interesting changes Mar 27, 2006
By Corum Seth Smith In broad strokes, this Mega Man X game is like all the others. You have a first level that indicates a problem, then 8 bosses with accompanying stages, and finally, two or three stages with bosses until a final showdown. As usual there are some good songs/music, background graphics, and boss challenges that make the Mega Man series the success that they are.
What is different is that you can pick two Maverick Hunters to go into each stage, just like in 7, however this is relatively new to the "X" games, no pun intended but I'll take it. Also you get "chips" for beating enemies that can be spent to give the three characters upgrades. There are also secret areas in each stage and I had to use the Gamefaqs website to find them all.
X8 is another fun game like all the other Mega Man X games. This time, too, a surprise end boss makes the ending a little different. This is overall a solid effort on Capcom's part.
5 of 6 found the following review helpful:
Great fun for MegaMan fans! Aug 27, 2005
By L. Gibbon
"Music Man"
I bought this for my 9-year old son on his birthday. He loves MegaMan and really enjoyed this game. The graphics and gameplay are much improved over the past two MegaMan games. It brings together the spirit of the early games in MegaMan Anniversary Collection with slick 3-D graphics. The only downside is that it is pretty easy in "Easy" mode and my son completed the game relatively fast. Other than that, its a great buy!
4 of 5 found the following review helpful:
X is back and better than ever Jan 06, 2005
By John L. Smith
"ker-plop"
*WARNING: SPOILERS AHEAD*
GRAPHICS- At first glance, the new art style seems very un Mega Man-like; more specifically, everyone's legs have become much thinner than usual. As much as I prefer that art style, I don't see too many problems with this one. I especially like Alia's new hairdo, which is longer than it has been.
VOICES- Compared to the voices of X4 through X7, these are certainly the best English VAs I've heard. (The Japanese voices of X6 and X7 were the best, in my opinion)
CONTROLS- Mega Man X is back in 2D, and it's a nice thing. The 3D parts of X7 were nice, but let's face it; Mega Man in 3D... isn't all Mega Man. X and his friends run, shoot, dash, jump, climb and all sorts of other neat verbs. Some of the new skills are tricky to get the hang of at first, but when you master then, you'll clobber the Mavericks just that much faster!
MUSIC- It's been a while since the X games have had more than one awesome music track per game. The tunes in X8 are toe-tappin' treasures, from Lumine's eerie church organ theme to the adrenaline-stirring climb up the Jakob Project elevator.
STORY- Ever since the X series was transferred to a different writer since X6, I have worried about various plotholes, such as the rift between the X series and the Zero series; I'm still waiting for Zero to explain exactly how he came back in X6 from his demise in X5, and where exactly Axl comes into play. The romantic aspect is interesting, too; I'm also waiting for Alia and X to officially hook up. Layer, the new navigator, has a thing for Zero, but Zero is still heartbroken by the demise of Iris in X4 and is pretty cold to everyone but X and sometimes Axl. Whether or not these two get together can't be determined yet (though this reviewer personally hopes they don't, since it would totally mess up his "Mega Man Iris" fanfiction stories). Hee hee.
So, there's my review of Mega Man X8. It can be summed up in three words: "pretty dang good." Five stars.
See all 24 customer reviews on Amazon.com
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