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Guitar Hero 2 Bundle with Guitar

Guitar Hero 2 Bundle with Guitar
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Guitar Hero 2 Bundle with Guitar

 
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gh2bundle99876

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Rock the Rhythm, Lead, and Bass Guitar tracks in the follow-up sequel to the Best Music Game of the year of 2005. Form your guitar duo and shred riffs cooperatively or go head to head in all new multiplayer modes. With over 55 tracks to rock out to, you'll go from Guitar Hero to Guitar god in one press of a fret button. Choose from multiple rock characters and jam at concert venues that grow in size as your rock career progresses! You’ll start your rock career playing small clubs and bars, but if you play well you’ll work your way up to stadiums and arenas. Strap on your Guitar Hero SG Controller, plug it in, and CRANK IT UP! The Guitar Hero SG Controller feels just like a real guitar, making it the ultimate way to jam on your PlayStation®2. With the Guitar Hero SG Controller, you turn into a rock star every time you play Guitar Hero!

 
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Product Details
Product Length:28.0 inches
Product Width:10.5 inches
Product Height:2.5 inches
Product Weight:5.05 pounds
Package Length:28.9 inches
Package Width:10.5 inches
Package Height:2.4 inches
Package Weight:4.25 pounds
Release Date:November 07, 2006
Average Customer Rating: based on 257 reviews

Game Information
Platform:PlayStation2
Media:Video Game
Item Quantity:1

Features
  • Three new characters go on tour with the existing Guitar Hero cast: The 50's throwback hardrocker, Eddie Knox; the beautiful heart-breaker, Casey Lynch; and the intimidating Norwegian-born metal force, Lars Umlaut.

  • The Guitar Hero II Bundle for PS2 ships with game, the "Classic Red" SG wired controller, guitar strap and decals.

  • Guitar Hero II follows up on Guitar Hero's award-winning track list, with over 60 tracks including songs as made famous by Van Halen, Aerosmith, Guns 'N Roses, Avenged Sevenfold and others.

  • New modes include: a practice mode, local co-op mode for two-player fun, Pro Face-off where Players can now play head-to-head with full lead guitar tracks and Face-Off, The classic versus mode from Guitar Hero is back.

  • Any Guitar Hero worth their weight in guitar picks knows it takes practice to become a guitar god. With the all-new Practice Mode, wannabe guitar heroes can now pick any song and practice specific sections and even slow it down.


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Customer Reviews
Average Customer Review:4.5 ( 257 customer reviews )
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Most Helpful Customer Reviews

238 of 249 found the following review helpful:


4Great game, but lacking in some areas.  Nov 13, 2006 By Steven
Guitar Hero 2 is a fine sequel to the original but there are some areas of the game that could have used a bit more polishing. Lets break it down...

In case you aren't familiar with the Guitar Hero series i'll provide a brief description of how the game plays.

First, if you don't have the first Guitar Hero then make sure you get the bundle package with the guitar. Although the game can be played with the dualshock controller you will find it MUCH more entertaining if you play with the guitar.

This game is played by strumming notes at the correct time as they come streaming down a fret board. You strum the notes by moving the "strum bar" either up or down. On the neck of the guitar are five buttons. You must hold the correct buttons and strum at the correct time in order to successfully hit the notes. You can perform hammer-ons and pull-offs on certain notes to make it a bit easier (once you get the hang of it... it takes practice). Some notes can be held. There is a visual indicator that shows which notes can be held. You can use the whammy bar on these notes for cool whammy effects. There is a rock meter that has a red, yellow and green section. If you are doing good you will stay in the green section but the more notes you miss the further down you go in the rock meter. If you continue to mess up then it's game over. Star shaped notes provide "star power" if successfully played. Star power doubles your multiplier (8X max with star power, 4X without) and also makes it much easier to bring your rock meter back into the green zone. To active star power you lift your guitar vertically in the air (or press the select button on the guitar).

The meat if this game is in the career section. This is when your band goes on tour around the states and plays in various venues. You get money by beating songs. You are ranked on how well you performed. You get anywhere from 3 stars to 5 stars depending on how well you did. The more stars you get - the more money you get. You can buy new guitars, characters, guitar finishes, songs and videos. In Guitar hero 2 there are a total of 64 songs. 40 licensed songs and 24 songs from various bands that haven't made it big yet.

Guitar Hero 2 does provide the insane gameplay very similar to the original. Some of the songs are real gems, but there are others that just aren't as memorable is the original (this is an opinion though). I believe the original Guitar Hero had a stronger song list. Also, the cover bands that did the songs in Guitar Hero 2 aren't quite as good (still very good though!). Some songs like "Mother" by Danzig just don't have that powerful heavy metal feel like the original has. It feels a bit empty. Most songs are quite good instrumentally but the singing can get a bit iffy - but this is rare. Typically the singing is quite good.

There are two big improvements in this game. First is the cooperative mode which is a two player mode that allows one player to play the lead guitar and the other player to play either the bass or the rhythm guitar (depending on the song). One nice feature is that each player gets to set their difficulty level. The other major improvement is the practice mode which lets you practice sections of a song that you are having problems with. You can practice at normal speed, slow, slower and slowest. This is a feature that most people wished for in the original. Three button chords are new in this game (the original had two button chords) which ramps up the difficulty quite a bit. Hammer-ons and pull-offs are a bit easier to nail in this game which is VERY good.

Even though this game is an improvement over the original as far as features go, it could have used a bit more polish. First, most people agree that the song selection is iffy (I don't believe this, I just feel the songs in the first guitar hero are a little bit more memorable). This is an opinion however so I wont consider that. Although the practice mode is great to have it could have been done a bit better. My main complaint here is that there is no way to loop through the area you are practicing. You set your section(s) that you want to practice, set your speed, play it and once your done you have to go through the loading process again. This makes practicing tough areas a bit cumbersome. It would have been very nice to have the ability to continuously loop through the desired section. Even changing the speed causes a reload. Complaints aside, just having a practice mode is great. Another feature that would be nice is the ability to play through the game in cooperative mode. In this mode you can only play the songs that are unlocked through the single player career mode. It would have been cool to have a cooperative career mode. Not having the cooperative career will not affect the review though because just having the cooperative mode is very cool.

Although the game is great it does tend to feel like more of the same. This isn't all that bad because the game is just so fun but it would have been neat if they changed the gameplay a little bit more. Three button chords are new but it would have been cool if they did something like open notes (strumming without holding a button) to change the feel a little bit more. The difficulty level is just right. It's easy enough for those of us new to the series but on the harder difficulty levels it's quite a bit more challenging then the original which is good for us Guitar Hero veterans. They hit the middle ground just right. If you are a veteran that wants challenge the rest assured that challenge lies ahead in this game.

Overall I still highly recommend this game. Despite the issues listed above it's still a great game that will keep you addicted for many hours, especially with the new cooperative mode. I hope that if Harmonix plans to release another game that they change the gameplay a bit more to keep the veterans interest. Rock on.

73 of 76 found the following review helpful:


5Guitar Hero Totally Rocks!  Dec 04, 2006 By Mom of Sons
We gave my son Guitar Hero II for his 11th birthday. He and my 15-year-old son both absolutely love it. So did my sons' 11- and 12-year-old friends at his birthday party. HUGE hit, they played for hours. The guitar is the controller, but you can also use PS2 controllers to play the game; some kids did that to play the bass track while someone else was playing the guitar. The player progresses from easy to hard and gets the chance to "win" fancier guitars, choose the name of his band, etc. It's creative and it's not violent, which is getting rare for video games that appeal to older teenagers. We may get another guitar for this game. Can I give it 6 stars???

26 of 26 found the following review helpful:


5Complaints about the song list?????  Nov 15, 2006 By Ink
This game is great, it is so much fun. I have nothing to compare this too because I never had a chance to play the first one. There is a funny thing happening here though, a lot of the reviewers are complaining that the songs are obscure and no one knows them, I completely disagree, the list is phenomonal I never expected them to get so many copyrighted songs on here. I am going to provide a list of the songs so everyone can check it out for them selves rather than have some kids who bitch because they dont know the classics (note: I am in no way calling all these songs classics, for example Avenged Sevenfold I personally think suck and shouldnt be on this game but hey the guitarist can throw together a slick solo).

1. Opening Licks

"Shout at the Devil" - Mötley Crüe
"Mother" - Danzig
"Surrender" - Cheap Trick
"Woman" - Wolfmother
"Tonight I'm Gonna Rock You Tonight" - Spınal Tap

2. Amp-Warmers

"Strutter" - KISS
"Heart-Shaped Box" - Nirvana
"Message in a Bottle" - The Police
"You Really Got Me" - Van Halen
"Carry On Wayward Son" - Kansas

3. String-Snappers

"Monkey Wrench" - Foo Fighters
"Them Bones" - Alice in Chains
"Search and Destroy" - Iggy Pop and The Stooges
"Tattooed Love Boys" - The Pretenders
"War Pigs" - Black Sabbath

4. Thrash and Burn

"Cherry Pie" - Warrant
"Who Was in My Room Last Night?" - Butthole Surfers
"Girlfriend" - Matthew Sweet
"Can't You Hear Me Knocking" - The Rolling Stones
"Sweet Child O' Mine" - Guns N' Roses

5. Return of the Shred

"Killing in the Name" - Rage Against the Machine
"John the Fisherman" - Primus
"Freya" - The Sword
"Bad Reputation" - Thin Lizzy
"Last Child" - Aerosmith

6. Relentless Riffs

"Crazy on You" - Heart
"Trippin' On a Hole in a Paper Heart" - Stone Temple Pilots
"Rock This Town" - Stray Cats
"Jessica" - The Allman Brothers Band
"Stop!" - Jane's Addiction

7. Furious Fretwork

"Madhouse" - Anthrax
"Carry Me Home" - The Living End
"Laid to Rest" - Lamb of God
"Psychobilly Freakout" - The Reverend Horton Heat
"YYZ" - Rush

8. Face-Melters

"Beast and the Harlot" - Avenged Sevenfold
"Institutionalized" - Suicidal Tendencies
"Misirlou" - Dick Dale
"Hangar 18" - Megadeth
"Free Bird" - Lynyrd Skynyrd

Now go buy your sweet plastic axe and Rock Out!

22 of 23 found the following review helpful:


3Really fun but song selection is lacking.  Nov 18, 2006 By Eric N. Lieberman "One Bright Monkey"
Let me preface this by saying that I'm 27 years old and I was familiar with roughly 80% of the new songs, but awareness and enjoyment don't always go hand in hand.

I read a lengthy preview of GH2 in Electronic Gaming Monthly and the designers stated that the reason you won't find classic Metallica/Zeppelin/AC-DC songs(etc....)in this game is because the rights are either too expensive or they are shared by band members scattered all over the earth.

Fair enough, but given the success of the franchise I would hope that for GH3 they pony up the cash for premiere songs.

No one will ever confuse "Tatooed Love Boys", "Psychobilly freakout", "Crazy on you" and "Rock this town" with "Master of Puppets", "2 minutes to midnight", "Sultans of swing" or "Stairway to Heaven".

My one other complaint is that for the experienced GH player, the expert mode is a bit on the easy side. The main reason why is that "Star Power" makes complicated passages and solos way too easy, which discourages players from actually taking the time to learn how to play the more difficult parts of each song. When star power is activated you really only need to successfully play about 1/5 of the notes correctly to progress, and that makes it easy to essentially skip the most difficult portions of each song.

With all that said, the game is still really fun and well worth buying. I've been playing Guitar for roughly 12-13 years and a lot of tunes that I was able to play on real guitar beguiled me in both Guitar hero 1 and 2, which I found to be a fascinating challenge.

The addition of practice modes and co-op play are also a ton of fun. The game allows for different difficulty settings for each player in co-op so my friend was able to jump right in and play despite his lack of experience.

As long as the developers aren't cheap and include a roster of more recognizable songs I'll be back for the third installment.


17 of 17 found the following review helpful:


5Easily the best and most fun music/rhythm game ever  Dec 10, 2006 By Classic Rock Fanatic "Mike Maxwell"
Gameplay

The game features 64 songs, 40 of which are licensed tracks, and while most of these are covered in-studio as in the previous Guitar Hero title, certain tracks such as Jane's Addiction's "Stop", Primus' "John The Fisherman" and all 24 bonus tracks are the original recordings. The gameplay is based on the successful formula created in the original Guitar Hero; the player must use the guitar peripheral to play scrolling notes by holding the corresponding fret button on the guitar neck and pressing the strum bar simultaneously.

Several changes have been made to the gameplay mechanics of Guitar Hero II:
A screenshot of the Co-op mode from the PlayStation 2 version of Guitar Hero II.

* Three-button chords, requiring three fret buttons to be held down for the note to successfully be played.
* Pull-offs no longer require the lower note to be held down, and the window for strumming hammer-ons and pull-offs has been increased, making both techniques easier to utilize. Although these techniques have become easier, the overall difficulty seems to have been increased to compensate and more rapid-fire note sequences are seen in this iteration.
* The fretboard will now shake when the player breaks a note streak, the severity of which depends on the length of the streak. In multiplayer modes, the fretboard will shake only on the player's side who broke the streak.
* Lefty flip is now an available option that can be toggled from the pause menu while playing a song. The player no longer needs to quit to the main menu to change this option every time.
* After the song is completed, the player can view a More Stats screen, detailing the percentage of notes played for each section of the song, the average multiplier the player had throughout the song, the number of star power phrases completed as well as the total number of notes played.
* High scores achieved during "Career Mode" are now included on the high score lists viewed in "Quick Play" mode (rather than keeping two separate high score lists, as in the previous game).

Career

In career mode, a player creates a band name and selects one guitarist from the available characters. Only the lead guitar is available to be played in this mode. Over the course of the career mode, the band plays at the eight different venues available in the game. After completing the required number of songs (three or four depending on the difficulty), the fans in the crowd will chant for an encore (except on Easy); passing the encore song will unlock the next tier of songs.

As the player completes the songs, the band will earn money towards their purchases at The Store, which include bonus songs, new guitars with new finishes, three unlockable characters, unlockable alternate outfits and behind the scenes videos. Eight guitars are unlocked for purchase in The Store by completing each difficulty and then receiving a review of five stars in each of the forty main songs. Purchases in The Store carry over to each difficulty in career mode and every game mode.

Multiplayer

There are three different multiplayer modes available in the game:

* Cooperative mode: Depending on the song, one player can play the lead guitar while the other can play bass or rhythm guitar. In co-op mode, both players share a score, rock meter, star power meter and streak multiplier. Co-op mode is the only multiplayer mode in which a song can be failed. In order to activate star power, both players must tilt the guitar or press the select button in unison. There are 5 bass guitars unlockable in cooperative mode.

* Faceoff mode: This is the same multiplayer mode as featured in the original game, but both players can individually select their difficulty to play on. The scores are weighted, so therefore, a player who hits more notes on the Easy difficulty than the player's opponent on Expert will win the round.

* Pro-Faceoff mode: In this mode, both players play the full lead guitar track on the same difficulty. This mode is only available after beating the game on any difficulty.

Practice mode

Another new addition to the game is practice mode. This feature allows the player to practice certain sections of a song ("Verse 1," "Chorus," "Bridge 1," etc.) on different difficulties and instruments, and also affords the player the ability to toggle the speed of the notes (Full Speed, Slow, Slower and Slowest). After completing the section, a screen will show the number of notes hit. Although the player can view their multiplier streak in practice mode, they are not able to see star power phrases, the rock meter, or their score.

Soundtrack

Guitar Hero II features 64 playable songs. The majority of the songs are cover versions, with the exception of "Stop!", "John the Fisherman", and all of the bonus songs. The remainder of the soundtrack is credited on screen with the phrase "as made famous by" (e.g. "Surrender, as made famous by Cheap Trick").

The following is the complete list of songs as confirmed in the final build of Guitar Hero II:[9][10]

- denotes rhythm guitar as alternate instrument for song in co-op mode (all other songs feature bass)

Main setlist

1. Opening Licks

* "Shout at the Devil" - Mötley Crüe
* "Mother" - Danzig
* "Surrender" - Cheap Trick
* "Woman" - Wolfmother
* "Tonight I'm Gonna Rock You Tonight" - Spın̈al Tap (Encore)

2. Amp-Warmers

* "Strutter" - KISS
* "Heart-Shaped Box" - Nirvana
* "Message in a Bottle" - The Police
* "You Really Got Me" - Van Halen
* "Carry On Wayward Son" - Kansas (Encore)

3. String-Snappers

* "Monkey Wrench" - Foo Fighters
* "Them Bones" - Alice in Chains
* "Search and Destroy" - Iggy Pop and The Stooges
* "Tattooed Love Boys" - The Pretenders
* "War Pigs" - Black Sabbath (Encore)

4. Thrash and Burn

* "Cherry Pie" - Warrant
* "Who Was in My Room Last Night?" - Butthole Surfers
* "Girlfriend" - Matthew Sweet
* "Can't You Hear Me Knocking" - The Rolling Stones
* "Sweet Child O' Mine" - Guns N' Roses (Encore)

5. Return of the Shred

* "Killing in the Name" - Rage Against the Machine
* "John the Fisherman" - Primus
* "Freya" - The Sword
* "Bad Reputation" - Thin Lizzy
* "Last Child" - Aerosmith (Encore)

6. Relentless Riffs

* "Crazy on You" - Heart
* "Trippin' On a Hole in a Paper Heart" - Stone Temple Pilots
* "Rock This Town" - Stray Cats
* "Jessica" - The Allman Brothers Band
* "Stop" - Jane's Addiction (Encore)

7. Furious Fretwork

* "Madhouse" - Anthrax
* "Carry Me Home" - The Living End
* "Laid to Rest" - Lamb of God
* "Psychobilly Freakout" - The Reverend Horton Heat
* "YYZ" - Rush (Encore)

8. Face-Melters

* "Beast and the Harlot" - Avenged Sevenfold
* "Institutionalized" - Suicidal Tendencies
* "Misirlou" - Dick Dale
* "Hangar 18" - Megadeth
* "Free Bird" - Lynyrd Skynyrd (Encore)

Bonus tracks

* "Arterial Black" - Drist
* "Collide" - Anarchy Club
* "Elephant Bones" - That Handsome Devil
* "Fall of Pangea" - Valient Thorr
* "FTK" - Vagiant
* "Gemini" - Brian Kahanek
* "Jordan" - Buckethead
* "Laughtrack" - The Acro-brats
* "Less Talk More Rokk" - Freezepop
* "The Light that Blinds" - Shadows Fall
* "Mr. Fix-it" - The Amazing Royal Crowns
* "The New Black" - Every Time I Die
* "One for the Road" - Breaking Wheel
* "Parasite" - The Neighborhoods
* "Push Push (Lady Lightning)" - Bang Camaro
* "Radium Eyes" - Count Zero
* "Raw Dog" - The Last Vegas (Winner of the "Be a Guitar Hero" Contest)
* "Red Lottery" - Megasus
* "Six" - All That Remains
* "Soy Bomb" - Honest Bob and the Factory-to-Dealer Incentives
* "Thunderhorse" - Dethklok
* "Trogdor" - Strong Bad
* "The X-Stream" - Voivod
* "Yes We Can" - Made in Mexico

Venues

The venue system in the game has been altered slightly. Every venue will be represented in a different city, as the career mode will have the band traveling from town to town in order to find the next arena.

The venues are:

* Nilbog High School gym, where a battle of the bands is taking place. This is the first venue of the career mode.
* The Rat Cellar in Boston, Massachusetts.
* Blackout Bar in Providence, Rhode Island, the black and white room featured on the OPM demo.
* An updated version of the RedOctane venue in Brooklyn, New York that appeared in the first Guitar Hero.
* Rock City Theatre in Detroit, Michigan.
* The Vans Warped Tour in Austin, Texas, which has a graveyard theme.
* The Harmonix Arena in Oakland, California.[11]
* Stonehenge in England.[11]
* A bedroom practice venue for the Training mode (Demo)

The venues now have lighting that moves in sync with the music, and the band themselves plays with Orange amps and DW drum kits, along with more in-game endorsements. When the player passes each set, their band is rewarded with money and equipment endorsements, including Boss effects, Line6 Guitar Amplifiers and Mesa/Boogie amplifiers. These products then appear on stage while the band plays the ensuing setlists. [12]

Characters

8 characters are available from the start of the game. Each of them has a new look, a new outfit, and in addition, a second new outfit that may be unlocked.

* Axel Steel
* Lars Ümlaüt
* Izzy Sparks
* Judy Nails
* Eddie Knox
* Johnny Napalm
* Pandora
* Casey Lynch

In addition, there are 3 unlockable characters.

* Clive Winston
* Xavier Stone
* Grim Ripper

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